Quake for Google Cardboard DrBeef

Quake for Google Cardboard DrBeef


-= Quake for Google Cardboard – Play
Quake in true Stereoscopic VR =-
WARNING: QUAKE IS A FAST PACED FIRST PERSON SHOOTER, INVOLVING
QUICK MOVEMENT, STRAFING, JUMPING AND RAPID DIRECTION CHANGES. IF
YOU ARE NOT USED TO PLAYING THIS SORT OF GAME IN VR YOU WILL MAKE
YOURSELF SICK IF YOU TRY TO PLAY FOR TOO LONG.
IF YOU START TO FEEL UNWELL, TAKE AN IMMEDIATE BREAK, YOU WILL NOT
BE ABLE TO “PLAY THROUGH IT”, IT WILL ONLY GET WORSE.
I ACCEPT NO RESPONSIBILITY FOR ANY PERSONAL INJURY TO YOU OR
OTHERS, OR SICKNESS YOU MAY EXPERIENCE WHILE PLAYING THIS. YOU HAVE
BEEN WARNED…
Now the fun stuff…
Shareware/Full Game assets are not included. You will need to
download the shareware version** or purchase the full game in order
to play Quake.
In order to play the shareware or the full version of Quake that
you already own:
* Run the game once on your device, this will cause the
appropriate folders to be created, it will also tell you which
folder to copy the files to
* Exit Quake for Cardboard
* Now copy the pak files from the id1 folder of the full/shareware
version to your phone into the Q4C/id1 folder
* Restart the Quake for Cardboard
* It should now start properly, showing the game menu (with a demo
playing behind)
This app has been tested and confirmed working on Android Kitkat
and Lollipop.
This port features the following:
* Non-vr mode – still requires a gamepad to play, but you are
not restricted to playing on a cardboard only, quickly switch to
non-vr mode to play. Useful if you are changing settings or joining
multiplayer servers as it is easier to configure the game in non-vr
mode then switch to VR mode to play.
* Configurable eye buffer resolution (for lower spec phones) – If
you find your phone is struggling to draw at an acceptable
framerate, you can adjust reduce the eye buffer resolution in the
Options menu (it takes a moment to reset following a resolution
change, be patient..)
* Uses the excellent Darkplaces Engine
* Quake re-texturing project support (http://qrp.quakeone.com/)
* Online multiplayer
* Command line params using a text file – create a text file in the
Q4C directory called commandline.txt and populate with any command
line params you may wish to use
* Requires a control pad (buttons are remappable in the game)
* Requires Cardboard or equivalent with headstraps to play in
VR-mode (as you need hands to hold gamepad)
* Visit QuakeVR.com for more information

Final Note:
Why am I asking for money for this? The small payment, consider
it a donation, for this app is for the effort that ended up being
involved in the port. I had no interest in a Cardboard port, as I
knew it would be significantly inferior to the Gear VR version I
did, however I had enough people ask (beg..) about it, and agreed
with me that a small amount would be acceptable for the trouble. It
was then far more trouble than I expected it to be, I wasted weeks
trying to get it working with the latest cardboard sdk, but in the
end had to give up and roll back to an older version.
As the original Quake code is GPL licensed, the full source for
this will be available in an archive contained in the assets folder
of the apk. If one person chooses to purchase, rebuild it, and
distribute for free then they are at liberty to do so and there’s
nothing I can/will do to stop them, that’s the whole point of
GPL/Free Software.. I will be disappointed though.
Please read the following if you are unfamiliar with the concept of
Free Software: http://www.gnu.org/philosophy/free-sw.en.html
If you have issues, please send mail to the following address
and I will endeavour to resolve them as soon as I can, within
reason: support@quakevr.com
** You can download the shareware version of Quake for free from
the following website, unpack the archive and you will find a file
PAK0.PAK in the id1 folder of the resource.1 sub-archive, copy this
to your phone and have fun:
http://www.moddb.com/games/quake/downloads/quake-shareware-106


<2015年10月7日現在の情報>
サイズ : 3.0M
Android 要件 : 4.1 以上
提供元 : DrBeef
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